Monday, May 5, 2014

War 101

I said, war, huh - Good God, y'all - What is it good for...

Our clan has been pretty successful so far in wars, in some cases despite ourselves.  I thought a blog post capturing the schedule and lessons learned would be helpful and save us from repeating ourselves a lot in chat.

First off, no need to ask "When are we going to start a war?"  We will kick off a war once a week.  Each week we will follow this schedule (US East Coast timeframes):
- Start war midday Friday each week
- War preparations until midday Saturday
- War concludes midday Sunday
- Rinse and repeat
- If you cannot participate in war, step out of the clan and go to our Vacation Clan "Your Dad's Clan" same shield

Here are some clan rules for wars:

Preparation Day

1) Relax we have 24 hours to fill those war clan castles
2) Make sure your war donation requests are up to date
3) Give people a chance to update their requests
4) Level 5+ Wizards are typically the best defense
5) I know everyone wants to help but players with troops lower than level 5 wizards/archers or lower than level 3 dragons should sit out war donations
6) Ensure your base is in a "Trophy Hunting" setup with you Town Hall inside the walls

Battle Day

1) Relax we have 24 hours to each attack twice
2) Attack your suggested target within 1 or 2
3) Attack only once initially until a leader gives the go ahead for the second attacks
4) Always go for more stars! Never attack an enemy who has already been "2 starred" (unless that is all that is left). Preferably only attack enemies with no stars. War looters will be strictly prosecuted!
5) Remember to draw out those enemy clan castle troops. And Heroes if possible.
6) We will hold back a few of the clans heavy hitters to clean up bases other clan mates haven't been able to crack near the end of the war
7) When requesting troops for a war attack be specific and when donating during a war honor the requests

Have fun and kick ass!

Daddeo2u